Nintendo Wii U, a new console from Nintendo ahead with the
innovative controller named GamePad. Intrigued with the Wii U? Want to know
more by the technology behind the ability of the Wii U? Or are you curious
about the power of the Wii U?
Wii U is the first console from Nintendo that uses a CPU
that has more than one core. Wii U will come in with the three cores and each
core can run two threads. A concept that has been successfully implemented in
the Microsoft XBox 360. The use of
multi-core CPU is a step that must be taken to achieve performance and power
efficiency is good.
To suppress the price, Nintendo uses design MCM (Multi Chip
Module) where each component with many directly attached to a silicon chip of
the same substrate. As a result, the CPU and GPU production costs can be
reduced and performance will be better thanks to the speed gained from the CPU
and GPU in the same substrate.
When in the PC world are usually cooling systems (cooling
system) to show off like crazy. There's a cool design, some use cool lights,
even some that use huge fan so look cool and hardware so cool. Something
similar happened on the PlayStation 3 that uses the cooling system by appearing
cool and able to make the CPU, GPU, and power supply remain cool.
Wii U appear to be different, Wii U look cool with a cooling
system that is low-profile and not stylish. In the designing stage, the heat
Wii U a 3x higher than the Wii but has a body that is small enough to make the
designers at Nintendo confusion. Finally, after consideration between using the
fan sooner or super large heatsink found a middle ground, which uses the fan
and heatsink are a bit bigger than the Wii.
Wii U is designed to be robust despite living in a tiny body
while carrying the advanced technology. Nintendo in particular cooperation with
the component manufacturers (including AMD and IBM) in order to investigate the
threat of damage to be dealt with Wii U.
Wii U apparently attractive console, Nintendo apparently
noticed a lot of things to design the Wii U. Not only the strength to play the
game but also the power of the machine console themselves in order to survive
when it was played by the consumer.